Industrial Devolution

Piter Pasma

As the abandoned sewage planet Xnor lay seemingly dormant, eons crept by. Erosion and oxidation recombined in plumbing, slowly causing the pipes to evolve sentience and grow to the horizon in a blooming chaos of rust, steel and concrete. Industrial Devolution is the first long-form generative project using my ray hatching algorithm. It combines a raymarcher for SDFs with a surface orientation base


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